• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,675/34,527
    18,852
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Offense Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1%Defense (1)
    +511Health (2)
    +23Defense (3)
    +821Protection (1)
    15-B
    Mk V-B Offense Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +7Defense (1)
    +1011Protection (2)
    +3.13%Defense (2)
    +1.29%Health (2)
    15-A
    Mk V-A Offense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1103Health (3)
    +1.51%Health (2)
    +12Defense (2)
    +477Protection (1)
    15-A
    Mk V-A Offense Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +16Defense (2)
    +1.27%Tenacity (1)
    +31Offense (1)
    +5%Defense (4)
    15-A
    Mk V-A Offense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.14%Defense (1)
    +10Defense (2)
    +785Health (2)
    +5.54%Tenacity (3)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +25Defense (3)
    +3.46%Tenacity (2)
    +3.39%Protection (2)
    +561Protection (1)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 15675
    Power
  • Primary Attributes
    Strength (STR) 558
    Agility (AGI) 984
    Tactics (TAC) 470
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 13,776(3,307)
    Protection 20,669(3,454)
    Speed 124(30)
    Critical Damage 150%
    Potency 24%(24%)
    Tenacity 28.26%(10.26%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,003(516)
    Physical Critical Chance 59%(12%)
    Armor Penetration 75
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.7%(10.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,394(266)
    Special Critical Chance 22%(12%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.6%(11.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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