• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,535/34,527
    15,992
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    65 %
    1,505/2,295
    791
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    12-B
    Mk V-B Crit Damage Transmitter
    12-B
    Primary Stats
    +4.75%Offense
    Secondary Stats
    +1.26%Protection (1)
    +3.92%Health (4)
    +1.32%Potency (1)
    +384Health (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +58Offense (2)
    +2.79%Defense (2)
    +3.07%Potency (2)
    +0.78%Offense (2)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.34%Critical Chance (2)
    +8Speed (2)
    +0.32%Offense (1)
    +1.26%Health (2)
    15-A
    Mk V-A Potency Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +4.13%Protection (3)
    +3.91%Tenacity (2)
    +0.82%Offense (2)
    +1.63%Defense (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +384Health (1)
    +4.06%Health (5)
    +555Protection (1)
    +3Speed (1)
    15-A
    Mk V-A Potency Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +33Offense (1)
    +5.34%Tenacity (3)
    +4.19%Defense (3)
    +0.81%Health (1)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 18535
    Power
  • Primary Attributes
    Strength (STR) 727
    Agility (AGI) 878
    Tactics (TAC) 630
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 18,008(2,342)
    Protection 32,131(7,632)
    Speed 200(41)
    Critical Damage 201%(51%)
    Potency 84.4%(43.4%)
    Tenacity 40.25%(9.25%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,362(233)
    Physical Critical Chance 40.71%(3.34%)
    Armor Penetration 105
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.3%(3.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,791(197)
    Special Critical Chance 13.34%(3.34%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.5%(1.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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