• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    14,877/31,546
    16,669
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.66%Defense (1)
    +2.68%Health (3)
    +593Protection (1)
    +5.15%Protection (3)
    15-B
    Mk V-B Speed Receiver
    15-B
    Primary Stats
    +12%Accuracy
    Secondary Stats
    +45Offense (1)
    +5Speed (1)
    +0.3%Offense (1)
    +5.56%Defense (4)
    15-B
    Mk V-B Tenacity Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.37%Potency (2)
    +1291Protection (2)
    +74Offense (2)
    +0.47%Offense (1)
    15-C
    Mk V-C Speed Holo-Array
    15-C
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +408Health (1)
    +1879Protection (3)
    +0.46%Offense (1)
    +1.76%Protection (1)
    15-A
    Mk V-A Tenacity Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.06%Defense (1)
    +0.92%Offense (2)
    +107Offense (3)
    +14Defense (2)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.53%Tenacity (2)
    +2.2%Critical Chance (1)
    +105Offense (3)
    +3.84%Potency (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Shoretrooper
    1
  • 14877
    Power
  • Primary Attributes
    Strength (STR) 1,148
    Agility (AGI) 596
    Tactics (TAC) 637
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 27,492(2,520)
    Protection 29,226(5,408)
    Speed 133(16)
    Critical Damage 186%(36%)
    Potency 55.21%(8.21%)
    Tenacity 49.53%(23.53%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,476(490)
    Physical Critical Chance 23.2%(2.2%)
    Armor Penetration 30
    Physical Accuracy 12%(12%)
  • Physical Survivability
    Armor 36.3%(6.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,184(468)
    Special Critical Chance 12.62%(2.2%)
    Resistance Penetration 0
    Special Accuracy 12%(12%)
  • Special Survivability
    Resistance 24.5%(5.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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