• Galactic Power Breakdown

    cur / max
    diff
    Overall
    7 %
    7,153/102,101
    94,948
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    3 %
    933/31,074
    30,141
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    10 %
    6,219/62,149
    55,930
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    17 %
    5,925/34,527
    28,602
    Level
    85 %
    1,697/1,976
    279
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    38 %
    2,033/5,334
    3,302
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    6 %
    2,334/34,527
    32,193
    Level
    12 %
    252/1,976
    1,724
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    11 %
    588/5,334
    4,746
    Gear Pieces
    13 %
    1,044/7,515
    6,471
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    8 %
    3,075/34,527
    31,452
    Level
    16 %
    329/1,976
    1,647
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    11 %
    635/5,334
    4,700
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    7153
  • Primary Attributes
    Strength (STR) 287
    Agility (AGI) 574
    Tactics (TAC) 287
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 26,260(21,094)
    Protection 7,970(7,970)
    Speed 110(10)
    Critical Damage 150%
    Potency 20.46%(20.46%)
    Tenacity 35.46%(20.46%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,511(3,708)
    Physical Critical Chance 19.54%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 8.4%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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