• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    40,104/104,783
    64,679
    Level
    100 %
    1,976/1,976
    Star Influence
    36 %
    11,747/31,968
    20,221
    Ability Levels
    41 %
    2,888/6,903
    4,016
    Crew
    36 %
    23,494/63,937
    40,442
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    37 %
    12,874/34,527
    21,653
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    55 %
    1,283/2,295
    1,013
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    30 %
    10,458/34,527
    24,069
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    59 %
    1,355/2,295
    941
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    42 %
    15,825/37,507
    21,682
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    63 %
    5,279/8,315
    3,036
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    59 %
    1,374/2,295
    921
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    40104
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 58,747(43,105)
    Protection 28,737(28,737)
    Speed 121(35)
    Critical Damage 150%
    Potency 27.96%(27.96%)
    Tenacity 42.96%(27.96%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,677(2,551)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,260(11,615)
    Special Critical Chance 21.17%(11.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.3%(2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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