• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    11,598/34,527
    22,929
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    30 %
    692/2,295
    1,604
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +22Defense (3)
    +557Health (2)
    +30Offense (1)
    +6Speed (2)
    15-C
    Mk V-C Crit Chance Holo-Array
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +21Defense (3)
    +4Speed (1)
    +1.88%Potency (1)
    +0.54%Offense (1)
    12-A
    Mk V-A Crit Damage Multiplexer
    12-A
    Primary Stats
    +9.5%Defense
    Secondary Stats
    +6.03%Potency (4)
    +6Defense (1)
    +1.57%Health (2)
    +1.36%Protection (1)
  • Gear Needed

    Mk 4 Chiewab Hypo SyringeMk IV
    1
    Mk 4 Merr-Sonn Thermal DetonatorMk IV
    1
    Mk 5 SoroSuub KeypadMk V
    2
    Mk 3 Chedak ComlinkMk III
    2
    Mk 3 Czerka Stun CuffsMk III
    3
    Mk 5 CEC Fusion FurnaceMk V
    3
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    2
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 11598
    Power
  • Primary Attributes
    Strength (STR) 524
    Agility (AGI) 829
    Tactics (TAC) 444
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 10,568(711)
    Protection 9,769(1,944)
    Speed 104(10)
    Critical Damage 150%
    Potency 7.91%(7.91%)
    Tenacity 16%
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,686(38)
    Physical Critical Chance 37.54%
    Armor Penetration 5
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29%(7.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,100(35)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.3%(7.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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