• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    31,512/104,783
    73,271
    Level
    100 %
    1,976/1,976
    Star Influence
    25 %
    8,250/31,968
    23,718
    Ability Levels
    69 %
    4,787/6,903
    2,117
    Crew
    25 %
    16,501/63,937
    47,436
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    21 %
    7,944/37,507
    29,563
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    26 %
    9,150/34,527
    25,377
    Level
    44 %
    884/1,976
    1,092
    Stars
    100 %
    4,655/4,655
    Ability Levels
    36 %
    1,944/5,334
    3,390
    Gear Pieces
    19 %
    1,494/7,515
    6,021
    Mods
    7 %
    174/2,295
    2,121
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    30 %
    10,407/34,527
    24,120
    Level
    63 %
    1,256/1,976
    720
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    0 %
    3/2,295
    2,292
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    31512
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 48,393(32,751)
    Protection 21,834(21,834)
    Speed 113(27)
    Critical Damage 150%
    Potency 21.24%(21.24%)
    Tenacity 36.24%(21.24%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,064(1,938)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,470(8,825)
    Special Critical Chance 18.5%(8.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.8%(1.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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