• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    27,793/101,394
    73,601
    Level
    16 %
    329/1,976
    1,647
    Star Influence
    17 %
    5,245/30,839
    25,594
    Ability Levels
    17 %
    1,242/6,903
    5,661
    Crew
    34 %
    20,978/61,678
    40,699
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    26 %
    9,217/34,527
    25,310
    Level
    21 %
    429/1,976
    1,547
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    41 %
    947/2,295
    1,349
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    50 %
    17,335/34,527
    17,192
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    48 %
    1,103/2,295
    1,193
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    33 %
    11,362/33,742
    22,380
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    42 %
    1,934/4,550
    2,616
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    59 %
    1,374/2,295
    921
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    27793
  • Primary Attributes
    Strength (STR) 1,110
    Agility (AGI) 635
    Tactics (TAC) 635
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 54,574(34,594)
    Protection 23,062(23,062)
    Speed 113(27)
    Critical Damage 150%
    Potency 22.64%(22.64%)
    Tenacity 37.64%(22.64%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,980(3,426)
    Physical Critical Chance 20.58%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.6%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,524
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.5%(4.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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