• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    47,769/100,125
    52,356
    Level
    100 %
    1,976/1,976
    Star Influence
    44 %
    13,569/30,416
    16,847
    Ability Levels
    73 %
    5,088/6,903
    1,815
    Crew
    44 %
    27,137/60,831
    33,694
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    34 %
    12,018/34,527
    22,509
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    32 %
    1,743/5,334
    3,591
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    53 %
    1,224/2,295
    1,071
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    57 %
    19,686/34,527
    14,841
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    63 %
    1,467/2,295
    828
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    41 %
    13,525/32,331
    18,806
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    75 %
    2,364/3,138
    774
    Gear Pieces
    43 %
    3,293/7,515
    4,223
    Mods
    53 %
    1,239/2,295
    1,056
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    47769
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 71,514(56,970)
    Protection 18,990(18,990)
    Speed 160(46)
    Critical Damage 150%
    Potency 33.06%(33.06%)
    Tenacity 48.06%(33.06%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 9,125(6,850)
    Physical Critical Chance 38.71%(1.62%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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