• Galactic Power Breakdown

    cur / max
    diff
    Overall
    8 %
    8,651/101,394
    92,743
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    7 %
    2,217/30,839
    28,622
    Ability Levels
    1 %
    98/6,903
    6,806
    Crew
    10 %
    6,335/61,678
    55,343
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    13 %
    4,656/34,527
    29,871
    Level
    0 %
    2/1,976
    1,974
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    12 %
    4,453/34,527
    30,074
    Level
    18 %
    366/1,976
    1,610
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    5 %
    1,719/33,742
    32,023
    Level
    5 %
    104/1,976
    1,872
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    0 %
    0/4,550
    4,550
    Gear Pieces
    1 %
    96/7,515
    7,419
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    8651
  • Primary Attributes
    Strength (STR) 536
    Agility (AGI) 306
    Tactics (TAC) 306
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 21,455(11,807)
    Protection 7,871(7,871)
    Speed 95(9)
    Critical Damage 150%
    Potency 7.73%(7.73%)
    Tenacity 22.73%(7.73%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,919(1,169)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 734
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.6%(2.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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