• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    27,224/104,783
    77,559
    Level
    40 %
    798/1,976
    1,178
    Star Influence
    27 %
    8,730/31,968
    23,239
    Ability Levels
    3 %
    237/6,903
    6,666
    Crew
    27 %
    17,459/63,937
    46,477
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    35 %
    12,358/34,527
    22,169
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    25 %
    8,653/34,527
    25,874
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    65 %
    1,511/2,295
    785
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    21 %
    8,088/37,507
    29,419
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/8,315
    8,315
    Gear Pieces
    0 %
    63/7,515
    7,452
    Mods
    60 %
    1,395/2,295
    900
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    27224
  • Primary Attributes
    Strength (STR) 748
    Agility (AGI) 748
    Tactics (TAC) 1,308
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 46,727(33,263)
    Protection 22,175(22,175)
    Speed 113(27)
    Critical Damage 150%
    Potency 21.58%(21.58%)
    Tenacity 36.58%(21.58%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,799(1,968)
    Physical Critical Chance 22.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,102(8,963)
    Special Critical Chance 18.62%(8.62%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.8%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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