• Galactic Power Breakdown

    cur / max
    diff
    Overall
    19 %
    19,934/104,783
    84,849
    Level
    54 %
    1,080/1,976
    896
    Star Influence
    14 %
    4,698/31,968
    27,270
    Ability Levels
    10 %
    732/6,903
    6,171
    Crew
    20 %
    13,424/63,937
    50,513
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    23 %
    8,233/34,527
    26,294
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    38 %
    890/2,295
    1,406
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    15 %
    5,232/34,527
    29,295
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    9 %
    522/5,334
    4,812
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    38 %
    891/2,295
    1,404
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    8,524/37,507
    28,983
    Level
    17 %
    347/1,976
    1,629
    Stars
    100 %
    4,655/4,655
    Ability Levels
    9 %
    752/8,315
    7,563
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    44 %
    1,026/2,295
    1,269
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    19934
  • Primary Attributes
    Strength (STR) 789
    Agility (AGI) 789
    Tactics (TAC) 1,379
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 36,356(22,154)
    Protection 14,769(14,769)
    Speed 104(18)
    Critical Damage 150%
    Potency 14.37%(14.37%)
    Tenacity 29.37%(14.37%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,241(1,311)
    Physical Critical Chance 23.12%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 9,279(5,970)
    Special Critical Chance 15.75%(5.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.2%(1.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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