• Galactic Power Breakdown

    cur / max
    diff
    Overall
    36 %
    38,337/104,783
    66,446
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    39 %
    12,540/31,968
    19,428
    Ability Levels
    10 %
    716/6,903
    6,188
    Crew
    39 %
    25,081/63,937
    38,856
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    36 %
    13,791/37,507
    23,716
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    53 %
    1,238/2,295
    1,058
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    13,996/34,527
    20,531
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    56 %
    1,289/2,295
    1,007
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    14,014/34,527
    20,513
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    56 %
    1,307/2,295
    989
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    38337
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 306
    Tactics (TAC) 536
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 54,606(49,098)
    Protection 32,732(32,732)
    Speed 126(40)
    Critical Damage 150%
    Potency 31.85%(31.85%)
    Tenacity 46.85%(31.85%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,656(2,906)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,516(13,230)
    Special Critical Chance 22.71%(12.71%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.4%(5.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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