• Galactic Power Breakdown

    cur / max
    diff
    Overall
    17 %
    18,426/104,783
    86,357
    Level
    47 %
    929/1,976
    1,047
    Star Influence
    17 %
    5,691/31,968
    26,277
    Ability Levels
    6 %
    425/6,903
    6,479
    Crew
    17 %
    11,382/63,937
    52,555
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    30 %
    11,256/37,507
    26,251
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    11 %
    3,913/34,527
    30,614
    Level
    14 %
    296/1,976
    1,680
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    7 %
    569/7,515
    6,947
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    11 %
    3,801/34,527
    30,726
    Level
    12 %
    239/1,976
    1,737
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    18426
  • Primary Attributes
    Strength (STR) 769
    Agility (AGI) 769
    Tactics (TAC) 1,344
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 36,478(22,636)
    Protection 15,091(15,091)
    Speed 104(18)
    Critical Damage 150%
    Potency 14.68%(14.68%)
    Tenacity 29.68%(14.68%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,220(1,339)
    Physical Critical Chance 22.79%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 9,324(6,099)
    Special Critical Chance 15.88%(5.88%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.2%(1.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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