• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    26,889/104,783
    77,894
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    27 %
    8,821/31,968
    23,147
    Ability Levels
    6 %
    425/6,903
    6,479
    Crew
    27 %
    17,642/63,937
    46,294
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    29 %
    10,251/34,527
    24,276
    Level
    36 %
    722/1,976
    1,254
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    58 %
    1,350/2,295
    945
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    10,332/34,527
    24,195
    Level
    36 %
    722/1,976
    1,254
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    51 %
    1,188/2,295
    1,107
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    23 %
    8,821/37,507
    28,686
    Level
    17 %
    347/1,976
    1,629
    Stars
    100 %
    4,655/4,655
    Ability Levels
    13 %
    1,155/8,315
    7,160
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    40 %
    920/2,295
    1,376
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    26889
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 306
    Tactics (TAC) 536
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 39,540(34,032)
    Protection 22,688(22,688)
    Speed 114(28)
    Critical Damage 150%
    Potency 22.08%(22.08%)
    Tenacity 37.08%(22.08%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,764(2,014)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,456(9,170)
    Special Critical Chance 18.83%(8.83%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.7%(3.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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