• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    28,651/97,009
    68,358
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    18 %
    5,573/29,638
    24,065
    Ability Levels
    12 %
    785/6,119
    5,334
    Crew
    37 %
    22,292/59,277
    36,985
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    54 %
    17,082/31,336
    14,254
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,144/2,144
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    62 %
    1,424/2,295
    872
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    7,687/34,527
    26,840
    Level
    34 %
    686/1,976
    1,290
    Stars
    100 %
    4,655/4,655
    Ability Levels
    14 %
    795/5,334
    4,539
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    67 %
    1,553/2,295
    743
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    28651
  • Primary Attributes
    Strength (STR) 481
    Agility (AGI) 381
    Tactics (TAC) 287
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 39,015(30,357)
    Protection 22,650(22,650)
    Speed 119(29)
    Critical Damage 150%
    Potency 43.48%(43.48%)
    Tenacity 58.48%(43.48%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,139(3,466)
    Physical Critical Chance 16.33%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 44.8%(21.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 45.2%(36.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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