• Galactic Power Breakdown

    cur / max
    diff
    Overall
    9 %
    8,591/93,466
    84,875
    Level
    12 %
    252/1,976
    1,724
    Star Influence
    2 %
    754/28,719
    27,965
    Ability Levels
    0 %
    42/5,334
    5,292
    Crew
    13 %
    7,543/57,438
    49,895
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    12 %
    4,810/38,292
    33,482
    Level
    28 %
    557/1,976
    1,419
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    19 %
    1,745/9,099
    7,355
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    11 %
    255/2,295
    2,040
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    8591
  • Primary Attributes
    Strength (STR) 1,125
    Agility (AGI) 560
    Tactics (TAC) 560
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 32,019(11,769)
    Protection 14,123(14,123)
    Speed 100(9)
    Critical Damage 150%
    Potency 7.62%(7.62%)
    Tenacity 22.62%(7.62%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,466(891)
    Physical Critical Chance 19.33%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.3%(5.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,344
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18%(8.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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