• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    42,523/104,783
    62,260
    Level
    100 %
    1,976/1,976
    Star Influence
    37 %
    11,880/31,968
    20,088
    Ability Levels
    71 %
    4,908/6,903
    1,995
    Crew
    37 %
    23,760/63,937
    40,177
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    37 %
    13,063/34,527
    21,464
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    52 %
    1,197/2,295
    1,098
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    12,684/34,527
    21,843
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    45 %
    1,043/2,295
    1,253
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    39 %
    14,862/37,507
    22,645
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    50 %
    1,152/2,295
    1,143
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    42523
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 61,863(46,221)
    Protection 30,814(30,814)
    Speed 124(38)
    Critical Damage 150%
    Potency 29.98%(29.98%)
    Tenacity 44.98%(29.98%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,861(2,735)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 16,100(12,455)
    Special Critical Chance 21.96%(11.96%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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