• Galactic Power Breakdown

    cur / max
    diff
    Overall
    19 %
    19,437/101,394
    81,957
    Level
    49 %
    977/1,976
    999
    Star Influence
    7 %
    2,344/30,839
    28,495
    Ability Levels
    7 %
    491/6,903
    6,413
    Crew
    25 %
    15,627/61,678
    46,051
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    4 %
    1,434/33,742
    32,308
    Level
    2 %
    51/1,976
    1,925
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    1 %
    84/4,550
    4,466
    Gear Pieces
    8 %
    624/7,515
    6,891
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    17 %
    6,081/34,527
    28,446
    Level
    9 %
    191/1,976
    1,785
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    12,835/34,527
    21,692
    Level
    57 %
    1,136/1,976
    840
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    50 %
    1,170/2,295
    1,125
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    19437
  • Primary Attributes
    Strength (STR) 1,355
    Agility (AGI) 775
    Tactics (TAC) 775
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 43,208(18,818)
    Protection 12,545(12,545)
    Speed 100(14)
    Critical Damage 150%
    Potency 12.32%(12.32%)
    Tenacity 27.32%(12.32%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,760(1,864)
    Physical Critical Chance 22.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,860
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.4%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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