• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    31,890/104,783
    72,893
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    32 %
    10,429/31,968
    21,540
    Ability Levels
    8 %
    603/6,903
    6,300
    Crew
    32 %
    20,857/63,937
    43,079
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    31 %
    10,917/34,527
    23,610
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    36 %
    1,944/5,334
    3,390
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    30 %
    10,563/34,527
    23,964
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    29 %
    1,590/5,334
    3,744
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    35 %
    13,282/37,507
    24,225
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    8 %
    203/2,295
    2,093
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    31890
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 306
    Tactics (TAC) 536
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 46,961(41,453)
    Protection 27,635(27,635)
    Speed 120(34)
    Critical Damage 150%
    Potency 26.89%(26.89%)
    Tenacity 41.89%(26.89%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,203(2,453)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,456(11,170)
    Special Critical Chance 20.75%(10.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.5%(4.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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