• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    26,932/104,783
    77,851
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    10 %
    3,513/31,968
    28,456
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    36 %
    23,418/63,937
    40,519
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    36 %
    12,519/34,527
    22,008
    Level
    70 %
    1,388/1,976
    588
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    56 %
    1,305/2,295
    990
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    12,915/34,527
    21,612
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    43 %
    992/2,295
    1,304
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    13,596/37,507
    23,911
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    3,293/8,315
    5,022
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    49 %
    1,131/2,295
    1,164
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    26932
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 306
    Tactics (TAC) 536
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 40,487(34,979)
    Protection 23,319(23,319)
    Speed 115(29)
    Critical Damage 150%
    Potency 22.69%(22.69%)
    Tenacity 37.69%(22.69%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,820(2,070)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,712(9,426)
    Special Critical Chance 19.04%(9.04%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.9%(4.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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