• Galactic Power Breakdown

    cur / max
    diff
    Overall
    9 %
    10,106/104,783
    94,677
    Level
    73 %
    1,458/1,976
    518
    Star Influence
    3 %
    1,029/31,968
    30,939
    Ability Levels
    10 %
    758/6,903
    6,146
    Crew
    10 %
    6,862/63,937
    57,075
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    7 %
    2,842/37,507
    34,665
    Level
    7 %
    143/1,976
    1,833
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    4 %
    390/8,315
    7,925
    Gear Pieces
    10 %
    791/7,515
    6,725
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    11 %
    4,042/34,527
    30,485
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    6 %
    143/2,295
    2,153
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    11 %
    3,891/34,527
    30,636
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    20 %
    1,578/7,515
    5,937
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    10106
  • Primary Attributes
    Strength (STR) 829
    Agility (AGI) 829
    Tactics (TAC) 1,449
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 24,531(9,609)
    Protection 6,406(6,406)
    Speed 93(7)
    Critical Damage 150%
    Potency 6.23%(6.23%)
    Tenacity 21.23%(6.23%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,596(568)
    Physical Critical Chance 23.79%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 6,066(2,589)
    Special Critical Chance 12.46%(2.46%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.6%(0.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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