• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    36,778/104,783
    68,005
    Level
    100 %
    1,976/1,976
    Star Influence
    31 %
    10,016/31,968
    21,952
    Ability Levels
    68 %
    4,755/6,903
    2,148
    Crew
    31 %
    20,032/63,937
    43,904
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    37 %
    13,011/34,527
    21,516
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,331/5,334
    3,003
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    55 %
    1,265/2,295
    1,031
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    12,009/37,507
    25,498
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    55 %
    1,265/2,295
    1,031
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    24 %
    8,367/34,527
    26,160
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    22 %
    1,182/5,334
    4,152
    Gear Pieces
    0 %
    53/7,515
    7,463
    Mods
    21 %
    503/2,295
    1,793
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    36778
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 54,451(38,809)
    Protection 25,873(25,873)
    Speed 118(32)
    Critical Damage 150%
    Potency 25.17%(25.17%)
    Tenacity 40.17%(25.17%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,423(2,297)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,103(10,458)
    Special Critical Chance 20.04%(10.04%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.1%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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