• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    28,980/104,783
    75,803
    Level
    28 %
    557/1,976
    1,419
    Star Influence
    28 %
    9,246/31,968
    22,722
    Ability Levels
    9 %
    686/6,903
    6,218
    Crew
    28 %
    18,492/63,937
    45,445
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    30 %
    10,479/34,527
    24,048
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    34 %
    795/2,295
    1,500
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    30 %
    10,366/34,527
    24,161
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    14 %
    756/5,334
    4,578
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    19 %
    438/2,295
    1,857
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    26 %
    9,975/37,507
    27,532
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    32 %
    756/2,295
    1,539
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    28980
  • Primary Attributes
    Strength (STR) 702
    Agility (AGI) 702
    Tactics (TAC) 1,227
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 49,036(36,400)
    Protection 24,267(24,267)
    Speed 116(30)
    Critical Damage 150%
    Potency 23.61%(23.61%)
    Tenacity 38.61%(23.61%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,871(2,154)
    Physical Critical Chance 21.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,752(9,808)
    Special Critical Chance 19.42%(9.42%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.9%(2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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