• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,502/34,527
    16,025
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    64 %
    1,472/2,295
    824
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +28Defense (4)
    +706Protection (1)
    +3.73%Potency (2)
    +3Speed (1)
    15-D
    Mk IV-D Crit Damage Receiver
    15-D
    Primary Stats
    +26Speed
    Secondary Stats
    +1.43%Critical Chance (1)
    +1.75%Tenacity (1)
    +459Health (2)
    +1.5%Defense (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1030Health (3)
    +42Offense (1)
    +0.35%Offense (1)
    +5.22%Protection (3)
    15-A
    Mk V-A Potency Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +20Defense (3)
    +53Offense (2)
    +2.1%Protection (1)
    +9Speed (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +4.96%Tenacity (3)
    +5Speed (1)
    +991Protection (2)
    +3.36%Protection (2)
    15-A
    Mk V-A Potency Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +4Speed (1)
    +0.87%Offense (2)
    +2.04%Protection (1)
    +134Offense (4)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 18502
    Power
  • Primary Attributes
    Strength (STR) 727
    Agility (AGI) 878
    Tactics (TAC) 630
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 18,076(2,410)
    Protection 29,314(4,815)
    Speed 206(47)
    Critical Damage 180%(30%)
    Potency 59.73%(18.73%)
    Tenacity 61.71%(30.71%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,509(380)
    Physical Critical Chance 38.8%(1.43%)
    Armor Penetration 105
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.9%(7.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,936(342)
    Special Critical Chance 11.43%(1.43%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.5%(7.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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