• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    17,551/34,527
    16,976
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    68 %
    1,583/2,295
    713
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Defense Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Speed (2)
    +27Offense (1)
    +14Defense (2)
    +0.59%Health (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +5.27%Tenacity (3)
    +5.6%Potency (3)
    +0.74%Health (1)
    +666Protection (1)
    15-A
    Mk V-A Defense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.1%Protection (1)
    +2789Protection (4)
    +8Speed (2)
    +0.94%Health (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.61%Defense (2)
    +25Defense (3)
    +0.44%Offense (1)
    +8Speed (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.35%Tenacity (1)
    +4.13%Defense (3)
    +5.63%Critical Chance (3)
    +1.83%Potency (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +3.13%Potency (2)
    +14Speed (3)
    +3.35%Protection (2)
    +0.33%Offense (1)
  • Gear Needed

    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    3
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 17551
    Power
  • Primary Attributes
    Strength (STR) 949
    Agility (AGI) 590
    Tactics (TAC) 584
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 20,950(1,578)
    Protection 39,558(11,559)
    Speed 208(69)
    Critical Damage 180%(30%)
    Potency 13.56%(10.56%)
    Tenacity 61.62%(30.62%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,471(179)
    Physical Critical Chance 36.76%(5.63%)
    Armor Penetration 38
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32%(9.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,564(122)
    Special Critical Chance 15.63%(5.63%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.2%(8.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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