• Galactic Power Breakdown

    cur / max
    diff
    Overall
    58 %
    22,425/38,292
    15,867
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    9,099/9,099
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Defense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1154Protection (2)
    +133Offense (4)
    +3Speed (1)
    +1.39%Tenacity (1)
    15-A
    Mk V-A Defense Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5.06%Potency (3)
    +0.95%Health (1)
    +30Offense (1)
    +4.36%Critical Chance (3)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.77%Offense (2)
    +1245Protection (2)
    +3.42%Critical Chance (2)
    +1.46%Health (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.64%Health (2)
    +4.92%Tenacity (3)
    +435Protection (1)
    +3.61%Protection (2)
    15-A
    Mk V-A Defense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +28Offense (1)
    +3.66%Protection (2)
    +6.58%Potency (4)
    +5Speed (1)
    15-A
    Mk V-A Defense Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +0.83%Offense (2)
    +5.85%Potency (3)
    +1218Protection (2)
    +1.82%Critical Chance (1)
  • Gear Needed

    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Power Cell Injector (Plasma) - Greef Karga
    1
  • 22425
    Power
  • Primary Attributes
    Strength (STR) 989
    Agility (AGI) 590
    Tactics (TAC) 596
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 24,775(4,118)
    Protection 49,613(14,771)
    Speed 154(8)
    Critical Damage 150%
    Potency 30.49%(17.49%)
    Tenacity 63.3%(30.31%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,929(381)
    Physical Critical Chance 40.74%(9.61%)
    Armor Penetration 63
    Physical Accuracy 0%
  • Physical Survivability
    Armor 33.7%(11%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,772(301)
    Special Critical Chance 19.61%(9.61%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 28.4%(9.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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