• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    41,690/102,101
    60,411
    Level
    32 %
    651/1,976
    1,325
    Star Influence
    33 %
    10,462/31,074
    20,612
    Ability Levels
    9 %
    686/6,903
    6,218
    Crew
    48 %
    29,892/62,149
    32,257
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    44 %
    15,270/34,527
    19,257
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    2,121/5,334
    3,213
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    42 %
    14,559/34,527
    19,968
    Level
    90 %
    1,785/1,976
    191
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,541/5,334
    2,793
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    53 %
    1,220/2,295
    1,076
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    43 %
    15,009/34,527
    19,518
    Level
    85 %
    1,697/1,976
    279
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    41690
  • Primary Attributes
    Strength (STR) 671
    Agility (AGI) 1,350
    Tactics (TAC) 671
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 64,928(52,850)
    Protection 17,616(17,616)
    Speed 149(41)
    Critical Damage 150%
    Potency 30.67%(30.67%)
    Tenacity 45.67%(30.67%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,244(6,355)
    Physical Critical Chance 34%(1.5%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,610
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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