• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    17,170/40,488
    23,318
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    36 %
    4,077/11,295
    7,218
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    60 %
    1,397/2,295
    899
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-D
    Mk V-D Crit Damage Transmitter
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5Speed (1)
    +27Offense (1)
    +1.75%Critical Chance (1)
    +1.87%Defense (2)
    15-C
    Mk V-C Crit Chance Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +1461Protection (2)
    +2.94%Protection (2)
    +245Health (1)
    +1.43%Defense (1)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.51%Tenacity (1)
    +3Speed (1)
    +1.15%Protection (1)
    +33Defense (4)
    15-B
    Mk V-B Crit Damage Holo-Array
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.04%Potency (2)
    +7Speed (2)
    +2.46%Defense (2)
    +430Protection (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.16%Defense (2)
    +10Speed (2)
    +16Defense (2)
    +597Health (2)
    15-D
    Mk V-D Crit Damage Multiplexer
    15-D
    Primary Stats
    +24%Potency
    Secondary Stats
    +4Speed (1)
    +1.21%Defense (1)
    +3.43%Critical Chance (2)
    +1.4%Protection (1)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 5 Chiewab Hypo SyringeMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Rey (Jedi Training)
    1
  • 17170
    Power
  • Primary Attributes
    Strength (STR) 927
    Agility (AGI) 1,185
    Tactics (TAC) 686
    Strength Growth (STR) 6.9
    Agility Growth (AGI) 7.9
    Tactics Growth (TAC) 4.9
    Mastery 0
  • General
    Health 23,234(3,198)
    Protection 28,786(3,291)
    Speed 199(59)
    Critical Damage 180%(30%)
    Potency 53.04%(27.04%)
    Tenacity 29.52%(1.52%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,436(160)
    Physical Critical Chance 52.64%(13.18%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 36.7%(7.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,896(130)
    Special Critical Chance 24.01%(13.18%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19%(7.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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