• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    17,598/34,527
    16,929
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.92%Critical Chance (1)
    +14Speed (3)
    +3.47%Defense (3)
    +574Protection (1)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +3.3%Protection (2)
    +5.04%Tenacity (3)
    +1.54%Health (2)
    +26Offense (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.11%Health (1)
    +3.23%Tenacity (2)
    +618Health (2)
    +17Speed (3)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +606Health (2)
    +2.17%Tenacity (1)
    +5.58%Potency (3)
    +9Speed (2)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3Speed (1)
    +3.58%Tenacity (2)
    +0.76%Offense (2)
    +5.28%Protection (3)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +0.71%Offense (2)
    +17Defense (2)
    +2.66%Health (3)
    +1.61%Defense (1)
  • Gear Needed

    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    3
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 17598
    Power
  • Primary Attributes
    Strength (STR) 949
    Agility (AGI) 590
    Tactics (TAC) 584
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 29,713(10,341)
    Protection 30,974(2,975)
    Speed 212(73)
    Critical Damage 150%
    Potency 8.58%(5.58%)
    Tenacity 69.02%(38.02%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,486(194)
    Physical Critical Chance 33.04%(1.92%)
    Armor Penetration 38
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.4%(4.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,573(131)
    Special Critical Chance 11.92%(1.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.4%(3.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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