• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    33,444/101,394
    67,950
    Level
    100 %
    1,976/1,976
    Star Influence
    22 %
    6,941/30,839
    23,898
    Ability Levels
    68 %
    4,698/6,903
    2,205
    Crew
    32 %
    19,830/61,678
    41,848
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    37 %
    12,862/34,527
    21,665
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    22 %
    519/2,295
    1,776
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    30 %
    10,426/34,527
    24,101
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    35 %
    1,887/5,334
    3,447
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    2 %
    51/2,295
    2,244
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    26 %
    8,805/33,742
    24,937
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    48 %
    1,104/2,295
    1,191
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    33444
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 61,941(34,599)
    Protection 23,066(23,066)
    Speed 113(27)
    Critical Damage 150%
    Potency 22.65%(22.65%)
    Tenacity 37.65%(22.65%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,553(3,427)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.8%(3.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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