• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    16,068/34,527
    18,459
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    62 %
    1,443/2,295
    852
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.5%Potency (2)
    +1496Protection (2)
    +1.27%Critical Chance (1)
    +371Health (1)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +0.78%Health (1)
    +3.39%Critical Chance (2)
    +3.78%Potency (2)
    +6Defense (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1099Protection (2)
    +1.5%Health (2)
    +929Health (3)
    +46Offense (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.37%Defense (1)
    +1.06%Health (1)
    +7.11%Protection (4)
    +9Speed (2)
    15-C
    Mk V-C Crit Chance Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.61%Offense (2)
    +2.07%Defense (2)
    +1.97%Potency (1)
    +7Defense (1)
    15-C
    Mk V-C Crit Chance Multiplexer
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3Speed (1)
    +4.88%Tenacity (3)
    +9Defense (1)
    +253Health (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 16068
    Power
  • Primary Attributes
    Strength (STR) 596
    Agility (AGI) 1,016
    Tactics (TAC) 472
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 13,077(1,924)
    Protection 38,774(15,298)
    Speed 136(42)
    Critical Damage 150%
    Potency 9.25%(9.25%)
    Tenacity 23.88%(4.88%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,992(370)
    Physical Critical Chance 61.45%(12.66%)
    Armor Penetration 75
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.9%(4.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,317(185)
    Special Critical Chance 22.66%(12.66%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14%(3.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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