• Galactic Power Breakdown

    cur / max
    diff
    Overall
    20 %
    6,435/32,121
    25,686
    Level
    18 %
    366/1,976
    1,610
    Stars
    100 %
    4,655/4,655
    Ability Levels
    19 %
    569/2,928
    2,360
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

  • Gear Needed

    Mk 1 Sienar Holo ProjectorMk I
    1
    Mk 1 Merr-Sonn Thermal DetonatorMk I
    3
    Mk 5 BlasTech Weapon ModMk V
    1
    Mk 2 Merr-Sonn Shield GeneratorMk II
    1
    Mk 5 Merr-Sonn Shield GeneratorMk V
    2
    Mk 1 Zaltin Bacta GelMk I
    3
    Mk 4 Fabritech Data PadMk IV
    1
    Mk 3 Nubian Design TechMk III
    1
    Mk 4 Chiewab Hypo SyringeMk IV
    2
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 8 BlasTech Weapon ModMk VIII
    1
    Mk 3 Athakam MedpacMk III
    2
    Mk 3 Carbanti Sensor ArrayMk III
    2
    Mk 3 Sienar Holo ProjectorMk III
    5
    Mk 5 A/KT Stun GunMk V
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 5 SoroSuub KeypadMk V
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 6 Nubian Design TechMk VI
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 Merr-Sonn Shield GeneratorMk VI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Plasma) - Chief Nebit
    1
  • 6435
    Power
  • Primary Attributes
    Strength (STR) 494
    Agility (AGI) 315
    Tactics (TAC) 268
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 10,916
    Protection 0
    Speed 109
    Critical Damage 150%
    Potency 0%
    Tenacity 21%
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 721
    Physical Critical Chance 15.88%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 643
    Special Critical Chance 10.42%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 7.8%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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