• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    26,312/104,783
    78,471
    Level
    100 %
    1,976/1,976
    Star Influence
    22 %
    7,230/31,968
    24,738
    Ability Levels
    38 %
    2,646/6,903
    4,257
    Crew
    22 %
    14,461/63,937
    49,476
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    23 %
    8,241/34,527
    26,286
    Level
    77 %
    1,533/1,976
    443
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    12 %
    281/2,295
    2,015
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    11,212/34,527
    23,315
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    33 %
    771/2,295
    1,524
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    19 %
    7,347/37,507
    30,160
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    16 %
    1,380/8,315
    6,935
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    10 %
    251/2,295
    2,045
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    26312
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 46,682(31,040)
    Protection 20,693(20,693)
    Speed 111(25)
    Critical Damage 150%
    Potency 20.13%(20.13%)
    Tenacity 35.13%(20.13%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,963(1,837)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,009(8,364)
    Special Critical Chance 18.04%(8.04%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.7%(1.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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