• Galactic Power Breakdown

    cur / max
    diff
    Overall
    22 %
    21,749/97,292
    75,543
    Level
    100 %
    1,976/1,976
    Star Influence
    13 %
    4,056/29,733
    25,677
    Ability Levels
    67 %
    4,130/6,119
    1,989
    Crew
    19 %
    11,588/59,466
    47,877
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    19 %
    6,561/34,527
    27,966
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    32 %
    1,724/5,334
    3,611
    Gear Pieces
    2 %
    195/7,515
    7,320
    Mods
    0 %
    8/2,295
    2,288
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    20 %
    6,315/31,546
    25,231
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    73 %
    1,724/2,354
    630
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    10 %
    251/2,295
    2,045
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    21749
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 48,422(21,080)
    Protection 14,053(14,053)
    Speed 118(18)
    Critical Damage 150%
    Potency 13.81%(13.81%)
    Tenacity 28.81%(13.81%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,214(2,088)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.5%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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