• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    14,794/34,527
    19,733
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    55 %
    1,265/2,295
    1,031
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.09%Defense (2)
    +5Speed (1)
    +12Defense (2)
    +89Offense (3)
    15-D
    Mk V-D Speed Receiver
    15-D
    Primary Stats
    +30Speed
    Secondary Stats
    +330Health (1)
    +2.95%Potency (2)
    +1.94%Protection (1)
    +9Defense (1)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +499Protection (1)
    +2.24%Tenacity (1)
    +8.06%Potency (4)
    +1.17%Protection (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.31%Protection (3)
    +5Defense (1)
    +1.38%Critical Chance (1)
    +108Offense (3)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +624Health (2)
    +3.49%Protection (2)
    +416Protection (1)
    +13Speed (3)
  • Gear Needed

    Mk 3 Chedak ComlinkMk III
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 14794
    Power
  • Primary Attributes
    Strength (STR) 558
    Agility (AGI) 959
    Tactics (TAC) 470
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 12,038(1,569)
    Protection 20,007(2,792)
    Speed 142(48)
    Critical Damage 150%
    Potency 11.01%(11.01%)
    Tenacity 20.24%(2.24%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,695(331)
    Physical Critical Chance 47.33%(1.37%)
    Armor Penetration 65
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.9%(6.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,391(263)
    Special Critical Chance 11.38%(1.38%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.8%(4.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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