• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    27,592/101,394
    73,802
    Level
    47 %
    929/1,976
    1,047
    Star Influence
    22 %
    6,913/30,839
    23,926
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    32 %
    19,751/61,678
    41,927
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    33 %
    11,658/34,527
    22,869
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    2,121/5,334
    3,213
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    46 %
    15,910/34,527
    18,617
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    92 %
    4,914/5,334
    420
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    34 %
    789/2,295
    1,506
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    15 %
    5,350/33,742
    28,392
    Level
    36 %
    722/1,976
    1,254
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    6 %
    293/4,550
    4,257
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    39 %
    903/2,295
    1,392
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    27592
  • Primary Attributes
    Strength (STR) 1,344
    Agility (AGI) 769
    Tactics (TAC) 769
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 57,446(33,254)
    Protection 22,169(22,169)
    Speed 112(26)
    Critical Damage 150%
    Potency 21.77%(21.77%)
    Tenacity 36.77%(21.77%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,175(3,294)
    Physical Critical Chance 22.79%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,845
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.9%(3.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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