• Galactic Power Breakdown

    cur / max
    diff
    Overall
    28 %
    30,080/104,783
    74,703
    Level
    47 %
    929/1,976
    1,047
    Star Influence
    30 %
    9,717/31,968
    22,251
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    30 %
    19,435/63,937
    44,502
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    26 %
    10,065/37,507
    27,442
    Level
    60 %
    1,194/1,976
    782
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    20 %
    1,688/8,315
    6,627
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    59 %
    1,374/2,295
    921
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    28 %
    9,909/34,527
    24,618
    Level
    31 %
    618/1,976
    1,358
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    43 %
    990/2,295
    1,305
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    35 %
    12,417/34,527
    22,110
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    22 %
    1,226/5,334
    4,109
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    55 %
    1,284/2,295
    1,011
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    30080
  • Primary Attributes
    Strength (STR) 769
    Agility (AGI) 769
    Tactics (TAC) 1,344
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 51,791(37,949)
    Protection 25,299(25,299)
    Speed 117(31)
    Critical Damage 150%
    Potency 24.62%(24.62%)
    Tenacity 39.62%(24.62%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,127(2,246)
    Physical Critical Chance 22.79%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,451(10,226)
    Special Critical Chance 19.83%(9.83%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.1%(2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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