• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    15,471/34,527
    19,056
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    62 %
    1,443/2,295
    852
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Speed Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +16Defense (2)
    +1.71%Critical Chance (1)
    +2.19%Protection (1)
    +7Speed (2)
    15-C
    Mk V-C Potency Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +2.21%Protection (1)
    +1.28%Defense (1)
    +1336Protection (2)
    +4.08%Potency (2)
    15-C
    Mk V-C Speed Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +270Health (1)
    +2.06%Tenacity (1)
    +4.68%Protection (3)
    +5Speed (1)
    15-A
    Mk V-A Potency Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +15Speed (3)
    +31Offense (1)
    +1396Protection (2)
    +15Defense (2)
    15-C
    Mk V-C Speed Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.61%Tenacity (2)
    +3.27%Potency (2)
    +1.33%Critical Chance (1)
    +5Speed (1)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +77Offense (2)
    +3.29%Protection (2)
    +1.96%Tenacity (1)
    +15Speed (3)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 15471
    Power
  • Primary Attributes
    Strength (STR) 954
    Agility (AGI) 595
    Tactics (TAC) 589
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 20,332(270)
    Protection 47,350(19,351)
    Speed 241(90)
    Critical Damage 150%
    Potency 59.35%(46.35%)
    Tenacity 40.63%(7.63%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,742(243)
    Physical Critical Chance 34.25%(3.04%)
    Armor Penetration 63
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.1%(4.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,647(193)
    Special Critical Chance 13.04%(3.04%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.8%(4.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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