• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    52,812/105,339
    52,527
    Level
    66 %
    1,320/1,976
    656
    Star Influence
    50 %
    16,329/32,415
    16,087
    Ability Levels
    40 %
    2,507/6,119
    3,612
    Crew
    50 %
    32,657/64,831
    32,173
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    60 %
    20,733/34,527
    13,794
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    94 %
    7,095/7,515
    420
    Mods
    72 %
    1,674/2,295
    621
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    41 %
    15,529/37,507
    21,978
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    52812
  • Primary Attributes
    Strength (STR) 1,425
    Agility (AGI) 815
    Tactics (TAC) 815
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 84,082(58,432)
    Protection 38,955(38,955)
    Speed 166(49)
    Critical Damage 150%
    Potency 38.26%(38.26%)
    Tenacity 53.26%(38.26%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,782(5,788)
    Physical Critical Chance 23.58%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.2%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,956
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.3%(5.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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