• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    47,372/100,125
    52,753
    Level
    100 %
    1,976/1,976
    Star Influence
    43 %
    13,167/30,416
    17,248
    Ability Levels
    85 %
    5,895/6,903
    1,008
    Crew
    43 %
    26,335/60,831
    34,496
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    53 %
    17,179/32,331
    15,152
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    80 %
    6,057/7,515
    1,458
    Mods
    59 %
    1,355/2,295
    941
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    26 %
    9,042/34,527
    25,485
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    34 %
    794/2,295
    1,502
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    51 %
    17,670/34,527
    16,857
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    43 %
    993/2,295
    1,302
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    47372
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 69,830(55,286)
    Protection 18,428(18,428)
    Speed 159(45)
    Critical Damage 150%
    Potency 32.08%(32.08%)
    Tenacity 47.08%(32.08%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,922(6,647)
    Physical Critical Chance 38.67%(1.58%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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