• Galactic Power Breakdown

    cur / max
    diff
    Overall
    36 %
    32,153/89,310
    57,157
    Level
    77 %
    1,533/1,976
    443
    Star Influence
    27 %
    7,429/27,072
    19,643
    Ability Levels
    32 %
    1,965/6,119
    4,154
    Crew
    39 %
    21,227/54,144
    32,918
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    39 %
    14,151/36,096
    21,945
    Level
    85 %
    1,697/1,976
    279
    Stars
    100 %
    4,655/4,655
    Ability Levels
    52 %
    3,602/6,903
    3,302
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    33 %
    764/2,295
    1,532
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    32153
  • Primary Attributes
    Strength (STR) 1,301
    Agility (AGI) 1,039
    Tactics (TAC) 777
    Strength Growth (STR) 10.4
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 70,814(47,396)
    Protection 15,798(15,798)
    Speed 133(38)
    Critical Damage 150%
    Potency 27.18%(27.18%)
    Tenacity 42.18%(27.18%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,102(4,281)
    Physical Critical Chance 30%(2.71%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.6%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,864
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.4%(4.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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