• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    28,336/101,394
    73,058
    Level
    0 %
    8/1,976
    1,968
    Star Influence
    23 %
    7,220/30,839
    23,619
    Ability Levels
    6 %
    482/6,903
    6,422
    Crew
    33 %
    20,628/61,678
    41,050
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    42 %
    14,571/34,527
    19,956
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    53 %
    1,218/2,295
    1,077
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    8 %
    2,872/33,742
    30,870
    Level
    10 %
    213/1,976
    1,763
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    10 %
    491/4,550
    4,059
    Gear Pieces
    19 %
    1,494/7,515
    6,021
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    41 %
    14,265/34,527
    20,262
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    55 %
    1,265/2,295
    1,031
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    28336
  • Primary Attributes
    Strength (STR) 583
    Agility (AGI) 333
    Tactics (TAC) 333
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 44,327(33,833)
    Protection 22,555(22,555)
    Speed 112(26)
    Critical Damage 150%
    Potency 22.15%(22.15%)
    Tenacity 37.15%(22.15%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,167(3,351)
    Physical Critical Chance 15.54%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.2%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 799
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.2%(7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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