• Galactic Power Breakdown

    cur / max
    diff
    Overall
    17 %
    17,839/104,783
    86,944
    Level
    47 %
    929/1,976
    1,047
    Star Influence
    16 %
    5,365/31,968
    26,604
    Ability Levels
    11 %
    818/6,903
    6,086
    Crew
    16 %
    10,729/63,937
    53,208
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    21 %
    8,182/37,507
    29,325
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    16 %
    1,380/8,315
    6,935
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    57 %
    1,329/2,295
    966
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    19 %
    6,699/34,527
    27,828
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    19 %
    6,577/34,527
    27,950
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    17839
  • Primary Attributes
    Strength (STR) 769
    Agility (AGI) 769
    Tactics (TAC) 1,344
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 39,150(25,308)
    Protection 16,872(16,872)
    Speed 107(21)
    Critical Damage 150%
    Potency 16.42%(16.42%)
    Tenacity 31.42%(16.42%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,379(1,498)
    Physical Critical Chance 22.79%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,044(6,819)
    Special Critical Chance 16.54%(6.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.4%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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