• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,519/34,527
    16,008
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    64 %
    1,488/2,295
    807
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Potency Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +317Health (1)
    +9Speed (2)
    +21Defense (3)
    +1.82%Tenacity (1)
    15-A
    Mk V-A Speed Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1111Protection (2)
    +938Health (3)
    +2.37%Tenacity (2)
    +2.06%Potency (1)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +65Offense (2)
    +7Speed (2)
    +2.17%Critical Chance (1)
    +3.26%Tenacity (2)
    15-D
    Mk V-D Crit Chance Holo-Array
    15-D
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +4Speed (1)
    +1.2%Protection (1)
    +3.07%Defense (2)
    +1.91%Potency (1)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.94%Defense (3)
    +9Speed (2)
    +0.51%Offense (1)
    +45Offense (1)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +10Speed (2)
    +1973Protection (3)
    +2.87%Tenacity (2)
    +395Health (1)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 18519
    Power
  • Primary Attributes
    Strength (STR) 727
    Agility (AGI) 878
    Tactics (TAC) 630
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 17,316(1,650)
    Protection 33,634(9,135)
    Speed 228(69)
    Critical Damage 186%(36%)
    Potency 44.96%(3.96%)
    Tenacity 41.33%(10.33%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,374(245)
    Physical Critical Chance 47.55%(10.18%)
    Armor Penetration 105
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.6%(6.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,805(211)
    Special Critical Chance 20.18%(10.18%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.9%(4.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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