• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    43,192/104,783
    61,591
    Level
    100 %
    1,976/1,976
    Star Influence
    39 %
    12,709/31,968
    19,259
    Ability Levels
    44 %
    3,089/6,903
    3,815
    Crew
    39 %
    25,419/63,937
    38,518
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    31 %
    11,751/37,507
    25,756
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    37 %
    3,083/8,315
    5,232
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    49 %
    1,127/2,295
    1,169
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    11,943/34,527
    22,584
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    45 %
    1,044/2,295
    1,251
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    57 %
    19,846/34,527
    14,681
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    86 %
    6,465/7,515
    1,050
    Mods
    61 %
    1,418/2,295
    878
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    43192
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 64,221(48,579)
    Protection 32,386(32,386)
    Speed 126(40)
    Critical Damage 150%
    Potency 31.51%(31.51%)
    Tenacity 46.51%(31.51%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,001(2,875)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 16,735(13,090)
    Special Critical Chance 22.58%(12.58%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.5%(2.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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