• Galactic Power Breakdown

    cur / max
    diff
    Overall
    34 %
    36,667/104,783
    68,116
    Level
    100 %
    1,976/1,976
    Star Influence
    30 %
    9,850/31,968
    22,118
    Ability Levels
    74 %
    5,142/6,903
    1,761
    Crew
    30 %
    19,700/63,937
    44,237
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    25 %
    8,956/34,527
    25,571
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    8 %
    191/2,295
    2,105
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    25 %
    8,886/34,527
    25,641
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    2 %
    54/2,295
    2,241
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    39 %
    14,991/37,507
    22,516
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    3,293/8,315
    5,022
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    46 %
    1,064/2,295
    1,232
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    36667
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 54,561(38,919)
    Protection 25,946(25,946)
    Speed 118(32)
    Critical Damage 150%
    Potency 25.24%(25.24%)
    Tenacity 40.24%(25.24%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,429(2,303)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,132(10,487)
    Special Critical Chance 20.08%(10.08%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.1%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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