• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    14,938/31,546
    16,608
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    61 %
    1,419/2,295
    876
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1823Protection (3)
    +2.07%Critical Chance (1)
    +2.19%Protection (1)
    +4Speed (1)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +2.5%Potency (2)
    +72Offense (2)
    +9Defense (1)
    +468Protection (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1804Protection (3)
    +2.04%Tenacity (1)
    +2.6%Health (3)
    +4Speed (1)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.54%Offense (3)
    +1.19%Defense (1)
    +4Speed (1)
    +1.34%Potency (1)
    15-B
    Mk V-B Health Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +722Protection (1)
    +3.84%Health (4)
    +4Speed (1)
    +1.36%Potency (1)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +4Speed (1)
    +1.5%Tenacity (1)
    +4.81%Critical Chance (3)
    +9Defense (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Shoretrooper
    1
  • 14938
    Power
  • Primary Attributes
    Strength (STR) 1,184
    Agility (AGI) 596
    Tactics (TAC) 637
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 34,845(9,225)
    Protection 45,948(22,130)
    Speed 167(50)
    Critical Damage 150%
    Potency 52.2%(5.2%)
    Tenacity 29.53%(3.53%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,259(223)
    Physical Critical Chance 27.88%(6.88%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 33.6%(3.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,915(199)
    Special Critical Chance 17.3%(6.88%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.7%(3.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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