• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    29,602/101,394
    71,792
    Level
    100 %
    1,976/1,976
    Star Influence
    19 %
    5,869/30,839
    24,970
    Ability Levels
    72 %
    4,989/6,903
    1,914
    Crew
    27 %
    16,769/61,678
    44,909
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    5 %
    1,893/33,742
    31,849
    Level
    25 %
    501/1,976
    1,475
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    4 %
    195/4,550
    4,355
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    32 %
    747/2,295
    1,548
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    11,982/34,527
    22,545
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    1,821/5,334
    3,513
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    32 %
    746/2,295
    1,550
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    14,073/34,527
    20,454
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    47 %
    1,080/2,295
    1,215
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    29602
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 57,297(29,955)
    Protection 19,970(19,970)
    Speed 109(23)
    Critical Damage 150%
    Potency 19.61%(19.61%)
    Tenacity 34.61%(19.61%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,093(2,967)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.4%(2.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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