• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    26,139/104,783
    78,644
    Level
    100 %
    1,976/1,976
    Star Influence
    20 %
    6,678/31,968
    25,290
    Ability Levels
    59 %
    4,130/6,903
    2,774
    Crew
    20 %
    13,357/63,937
    50,580
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    8,538/34,527
    25,989
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    9 %
    491/5,334
    4,844
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    50 %
    1,157/2,295
    1,139
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    7,941/34,527
    26,586
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    11 %
    603/5,334
    4,731
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    19 %
    447/2,295
    1,848
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    15 %
    5,782/37,507
    31,725
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    5 %
    491/8,315
    7,824
    Gear Pieces
    0 %
    63/7,515
    7,452
    Mods
    25 %
    594/2,295
    1,701
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    26139
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 41,473(25,831)
    Protection 17,221(17,221)
    Speed 107(21)
    Critical Damage 150%
    Potency 16.76%(16.76%)
    Tenacity 31.76%(16.76%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,654(1,528)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,605(6,960)
    Special Critical Chance 16.67%(6.67%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.4%(1.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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